Skip to main content

Cylinder

Overview

Generates a cylindrical primitive.


Inputs

NameTypeDescription
OriginVector3The center point of the cylinder.
RotationVector3The Euler angles for the cylinder's orientation.
ScaleVector3Scaling along X, Y, and Z. Adjusting X/Z changes the radius/elliptical shape.
RowsintThe number of vertical segments along the height of the cylinder.
ColumnsintThe number of radial segments. Higher values create a smoother cylinder.
Uniform ScalefloatA global multiplier applied to the final mesh size.
Fill CapsboolIf true, generates circular faces to close the top and bottom of the cylinder.

Outputs

NameTypeDescription
OutputMeshDataThe generated cylinder mesh data.

Parameters

This node does not expose additional parameters.


Behavior Notes