Noise
Overview
Generates procedural noise values based on input coordinates.
Inputs
| Name | Type | Description |
|---|---|---|
| Coordinates | List<Vector3> | Positions used as input for noise evaluation. |
| Seed | int | Seed value used to randomize the noise pattern. |
| Scale | float | Overall scale applied to the input coordinates. |
| Frequency | float | Frequency of the noise pattern. Higher values produce more variation. |
Outputs
| Name | Type | Description |
|---|---|---|
| Value | List<float> | Noise values evaluated at each input coordinate. |
Parameters
This node does not expose additional parameters.
Behavior Notes
- Changing the Seed produces a different but deterministic noise pattern.