Installation
Requirements
CosmoNode is a Unity Editor extension and requires the following:
- Unity (recommended: latest LTS)
- xNode (graph framework dependency)
Installation Steps
1. Import CosmoNode
- Download the CosmoNode
.unitypackagefile. - In Unity, open your project.
- Go to Assets → Import Package → Custom Package…
- Select the CosmoNode package and import all files.
2. Install xNode (Required)
CosmoNode depends on xNode for its node graph system.
- Download xNode from GitHub:
https://github.com/Uumutunal/xNode.git - Copy the
xNodefolder into your Unity project’sAssetsdirectory
or - Add it via Unity Package Manager (Git URL).
xNode must be present in the project for CosmoNode to function correctly.
After Installation
Once installed:
- CosmoNode tools will be available inside the Unity Editor
- You can create and edit node graphs immediately
- No additional setup is required
If you encounter compilation errors, verify that xNode is correctly imported and that there are no duplicate versions in the project.
Compatibility
- Tested with Unity 2021 LTS and newer
- Platforms: Works in the Unity Editor and produces standard Unity meshes
- Dependencies:
- xNode (required)
- Render Pipelines: Built-in, URP, and HDRP