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CosmoNode

A modular node-based 3D modelling toolkit for artists and developers.

Built for Unity.

What is CosmoNode?

CosmoNode is a node-based, procedural 3D modelling system designed to work directly inside the Unity Editor, at runtime.

Instead of manually modelling assets, geometry is created through a visual node graph where each node represents an operation such as generating, transforming, or modifying geometry.

This approach makes it easy to iterate quickly, create variations, and build reusable setups — especially useful in game development workflows.

With CosmoNode, artists and developers can create complex assets, experiment freely, and stay entirely inside Unity without relying on external tools.