What is CosmoNode?
CosmoNode is a node-based, procedural 3D modelling system designed to work directly inside the Unity Editor, at runtime.
Instead of manually modelling assets, geometry is created through a visual node graph where each node represents an operation such as generating, transforming, or modifying geometry.
This approach makes it easy to iterate quickly, create variations, and build reusable setups — especially useful in game development workflows.
With CosmoNode, artists and developers can create complex assets, experiment freely, and stay entirely inside Unity without relying on external tools.